V1.2.0
Squelchies » Devlog
- High scores for each customer on each day are now saved
- Days not played by using level select are now accounted for by using high scores for any skipped days
- Slightly increased friction of ingredients
- Slightly increased the rate that ingredients slow down in the air
- Added an alarm to warn when meteors are about to hit
Files
Squelchies V1.2.0.zip 46 MB
68 days ago
Get Squelchies
Squelchies
Grill burgers in spaaaaace!
Status | Released |
Author | Chubberdy |
Tags | Adult, Cooking, weight-gain |
More posts
- V1.1.1Sep 14, 2024
- Gain Jam Post-mortemAug 31, 2024
Comments
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Tried to play this version and I got this message
"
___________________________________________
############################################################################################
ERROR in action number 1
of Other Event: Room Start for object game:
max argument 2 incorrect type (undefined) expecting a Number (YYGR)
at gml_Script_load_game
############################################################################################
gml_Script_load_game (line -1)
gml_Object_game_Other_4
"
For now a quick fix is to delete your old save data, it's in the local app data folder.
This happens to me too but the thing is that I don't have any save data. This happens from a clean slate
That's odd, the game loading script with that error message won't even run without a save file to check. When you say you have no save data, does that mean there's no save file at all or is the save file blank?
I have run the game in the past (or atleast past versions). I played the new ver and it also run smoothly. Yesterday I checked it and it was making that error, so I deleted everything completely and downloaded a fresh latest ver, when I opened it, it now shows this message on clean startup
Ah I see, you just deleted the download, not the save file. Due to how gamemaker works the save file is located in your local app data, there should be a folder in there labeled squelchies, that's where the save data is.