V0.7.1


This should make the difficulty more manageable, I messed up with the later spawning and made it so at least 30 slimes were spawning instead of that being the cap. Next update will be balancing out building health amounts as well, a lot of them have very low health for how expensive they are.


- Adjusted spawning weights for slimes, mostly making orange slimes spawn less

- Adjusted the spawn amount for waves to be lower

- Later spawn amounts that are determined with an equation now have a MAXIMUM of thirty slimes instead of a MINIMUM (woops)

- Added three new wave types, one with more red slimes, one that spawns more slimes but mostly greens, and one with a ton of tiny red slimelets

- Fixed game crashing if enemy spawns at the same time the player is moving to a different room

- Characters no longer appear as NPCs after the first time teleporting out of the caverns

- Game no longer crashes when an enemy destroys a building you are in the menu of

- Slimes no longer jump/fall through the floor when the game is paused

Files

Spacethumper2 V0.7.1.zip 134 MB
Apr 14, 2024

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